package com.juicygames.framework.draw;

import com.juicygames.framework.gamepart.GamePart;

public class DrawDepth extends GamePart {
	
	private int depth;
	
	public DrawDepth(int depth) {
		this.depth = depth;
	}

	public int getDepth() {
		return depth;
	}

	public void setDepth(int depth) {
		this.depth = depth;
	}
	
	

}
